Thanks for these concerns! It's hard to say how things would ultimately play out, but we would do our best to try and not encourage powergaming and the like, and have rewards benefit individual characters and also benefit the game as a whole.
Maybe a door that acts as an insta-portal to Kanto gets closed for a week, and a challenge must be met to reopen it. Maybe only one character will be able to do it but everyone in the game will praise that character for being the one to open the door--or something like that.
We would like to do special things too, as a driving incentive for the rewards. Definitely not looking to set levels of command. We are not a cosmic demolition crew here except samus.
We definitely talked about free AC strikes while we were crafting this post and we, as mods, all agreed the only way we would give those out as rewards were to people who met challenges like "meet triple the activity requirements". IE people who are EXTRA ACTIVE may only earn AC strikes, and we would also limit those to one per use, like no saving them up and using them month after month or something. That's not fair to anyone.
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Maybe a door that acts as an insta-portal to Kanto gets closed for a week, and a challenge must be met to reopen it. Maybe only one character will be able to do it but everyone in the game will praise that character for being the one to open the door--or something like that.
We would like to do special things too, as a driving incentive for the rewards. Definitely not looking to set levels of command. We are not a cosmic demolition crew here
except samus.We definitely talked about free AC strikes while we were crafting this post and we, as mods, all agreed the only way we would give those out as rewards were to people who met challenges like "meet triple the activity requirements". IE people who are EXTRA ACTIVE may only earn AC strikes, and we would also limit those to one per use, like no saving them up and using them month after month or something. That's not fair to anyone.