mansionstaff: (Default)
Smash Rising Mods ([personal profile] mansionstaff) wrote in [community profile] smash_ooc2015-03-16 09:34 pm

Audi famam illius - IMPORTANT GAME DISCUSSION

Smash Academy has, for about seven years, been known as a school-setting game. The mods have discussed extensively options for the game's future and what directions it can go in to reflect its current state. We would like to introduce that to you and get your feedback. The pathway Smash Academy can take, is ultimately up to the playerbase, so be honest about what you want and what you think would hold your interest.

As Smash Academy ages, it is evident that it is losing focus on the things that defined it a 'school setting' to begin with. Class logs have become less frequently utilized, we're missing social cliques (jocks versus band geeks, for example), and other 'school' elements like the student council and overall feel of an educational institute. Sometimes there is difficulty incorporating certain "character types" easily into a school setting. Consequently, we're proposing moving said focus away from a school atmosphere and onto something new.

Introducing Smash Manor / Chateau / Mansion / etc.
We propose the concept of an excessively large mansion on the floating island. As you might recall, the Isle of the Ancients was introduced late summer 2014 and has been present since. By doing this, we can continue to hold many of the very popular events like dances, festivals, dormitory logs, blind dates, and kissing / memory mistletoe just as they have been. We would be eliminating events such as graduation and prom, but can easily substitute other appropriate celebrations in their place.



This does not mean we would outright eliminate the academy on the ground. We could leave that present and people looking to satisfy the occasional urge for school antics would be able to do so in either an entirely new and additional dressing room, or in the one we are currently using (which might be better in the long run).

Getting to FDC and its various shops, the contest hall, the bars, and so on, could potentially be relocated to a nearby floating island and become convenient for characters to reach, whereas traveling to the academy itself on the ground would be more difficult (in an effort to more effectively shift our focus off of a school setting).

Topics of Discussion
Questions: what it says on the tin.
State of the Mansion: how the mansion and living arrangements could be.
A Whole New World: how the surrounding area and game environment could be.
Event & Plot Lotteries: player submitted events (ala the game plotting thread in personals, only better organized).
Challenge Mode: introducing new ways to spice up your rp, and get rewards and perks for it.
Game Names: the name of the game is important!



Take some time to think about where you want to see Smash Academy go in the future years. Let us know how you want the game to evolve and change.
awakeningwill: (mulling it over)

[personal profile] awakeningwill 2015-03-17 04:55 am (UTC)(link)
Cuz mods said it was okay for people to make their own top levels for general thoughts and such, here goes?

Forewarning that I have never played at any other game, so I really have no frame of reference for how anything works anywhere else. That said, reading all the ideas did have me really excited. The premise sounds really cool, and the community does need to get rejuvenated.

I still feel really hesitant though, mostly because keeping memories + removing the school setting complicates the motivations of a lot of characters for being around. And I don't really have an interest in playing a jamjar. Not to mention I'd have to completely retool a lot of planned character development if I wanted to keep the same dudes, if I could even justify it at all. In the end, it feels like if I played at this new setting, it'd have to be with a completely fresh slate - at which point, it might as well be a pure reboot for me. Like, the change is potentially good for players who have characters that struggle with a reason to stay, but it feels like it messes up a lot of the characters who just want to be at a school.

Like, I'd personally feel more comfortable if there was a school setting option attached to the game officially, partially for smoothing over the transition and also just because... I dunno, having the school be purely dressing room flavour feels like it takes away the legitimacy of what happens in terms of continuity? It could just be a permanent portal to the school and whatever happens there is more or less treated like an offworld log or something. I know that moving away from the school as a setting is important to transition the overall game, but it makes me really anxious after investing so much in it. Plus, I've always liked jobs being imposed on certain characters. I guess cuz it gives them a general thing for them to do that's not purely self-driven adventure mode.

I guess overall I just feel really nervous. It feels like I'm going to need to pick out a whole new roster - I don't have that many muses to begin with, and I survive very poorly in PSL if I need to drop existing characters that I'm still invested in. Anyway, I guess those are my personal thoughts. I'll keep trying to digest all this.
Edited 2015-03-17 05:02 (UTC)